Here we are, people. So Fancy has been submitted. I will never forget the night before the deadline, a night made of hopes, dead rendering TDs collapsing on the desk, Super Mario Land tournaments while scenes were rendering, cursing Maya and saleswomen walking trough walls. We had to compromise on a few things to get decent renders on time, but that doesn't mean we've stopped working on this. There are still lots of things that need to be fixed and be made fancy, and soon enough So Fancy will have an official opening!
So Fancy! Development Blog
lunedì 12 marzo 2012
martedì 28 febbraio 2012
A Beauty Pass & a Zombie Lynda
We are getting the first beauty shots of some scenes and must say it's looking good - maybe colors are a bit over saturated, but we still have some time (reading: a few days :P) to correct balance. And if you're wondering, Lynda is just missing her skin texture, it's not like we changed the story and made her a zombie. But we're considering the option.
mercoledì 15 febbraio 2012
domenica 12 febbraio 2012
Blocking Up
Here are some block and timing test of the shots I am taking care of, the head swapping scene and the last scene where she drags the bag out of the boutique. They may seem ugly (they are) but since those scenes are quite long, blocking is essential to get a satisfying timing - changing things here is still easy if you're not happy. But I am happy indeed, so let's get going with tangents and finesse!
venerdì 27 gennaio 2012
The dream team
What happen when your group gets blessed with an awesome modeler? In case you didn't realize, it was a rhetorical question.
The height of the saleswoman has to be slightly adjusted. Can't wait to slap those cute little thingies on our sets.
venerdì 30 dicembre 2011
They grow up so fast!
Lynda's model development is almost turning to an end. The result is definitely nice and very faithful to the model sheets.
lunedì 12 dicembre 2011
Let there be light
Sury has opened a fancy little blog to update us about the lighting development. It got some nice ligthing experiments with chopped heads. Worth checking!
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